Educational learning via
technology, specifically through videos, has become quite common in today’s
society. However, one study argues otherwise – in a study conducted by
researchers including Juan Cristobal Castro-Alonso at the Center for Advanced
Research at the Universidad de Chile, 104 Australian male and female students in both STEM and non-STEM
fields were tested with computer tasks of learning abstract symbols. Memory
recall of symbols when viewing static images as opposed to animations was
assessed. The researchers found that after watching the animation, the students
recalled fewer symbols correctly than after watching the static image. In this
study, the researchers inferred that spatial ability and memory span, but not
gender, affected performance. Castro states that while well-produced videos can
make educational materials engaging for students, there’s a difference between
being entertained and learning. Researchers also stated that that while
gesticulating with hands is positive for learning, a static hand’s presence might
not be as useful because it can serve as a distraction to the student. Castro
stated that in building off limitations to the present study, he and his fellow
researchers want to investigate if they can replicate the findings in more
STEM-oriented tasks in order gain insight into how learning and memory through
technology plays into a school’s curriculum.
Castro-Alonso,
J. C., Ayres, P., Wong, M., & Paas, F. (2017). Learning symbols from
permanent and transient visual presentations: Don’t overplay the hand. Computers & Education, 116, 1-13.
Doi:10.1016/j.compedu.2017.08.011
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