Tuesday, September 2, 2014

School stats survey

The National Center for Education Statistics has added the 2011-12 Schools and Staffing Survey (SASS) data to PowerStats. This update includes the following datasets from the 2011-12 Schools and Staffing Survey: Public Schools, Private Schools, Public and Private Schools combined, Public Principals, Private Principals, Public and Private Principals combined, Public Teachers, Private Teachers, Public and Private Teachers combined, Public School Districts, and Public School Library Media Centers.

Friday, August 29, 2014

Social class changes research

The 2014 book The Long Shadow draws insights plucked from three decades spent diligently tracking nearly 800 Baltimore inner-city kids, from first grade to age 28 or 29. The  researchers found that the resources and strength of a child’s family tended to exert a powerful influence over a child’s future. Poor kids tended to become poor adults, with surprisingly few kids jumping up or down the socioeconomic ladder in Baltimore. Mostly, kids grew up only to arrive where they started.
The finding has major implications for health, too, since ample research has long shown that income and education levels – one’s socioeconomic status – are strongly linked to all sorts of health measures, including disease susceptibility and lifespan. The entrenched poverty and lack of social mobility that researchers found in Baltimore raises questions about the prospects for success of the battle to reduce class- and race-based health disparities.

Wednesday, August 27, 2014

Social media and social skills research

The social skills of students using digital media may be declining, according to a new study. The researchers "found that sixth-graders who went five days without even glancing at a smartphone, television or other digital screen did substantially better at reading human emotions than sixth-graders from the same school who continued to spend hours each day looking at their electronic devices," according to a news release about the study.
"Many people are looking at the benefits of digital media in education, and not many are looking at the costs," said a senior author of the study.. "Decreased sensitivity to emotional cues — losing the ability to understand the emotions of other people — is one of the costs. The displacement of in-person social interaction by screen interaction seems to be reducing social skills."
Uhls, Y., et al. (2014).Five days at outdoor education camp without screens improves preten skills with nonverbal emotion cues. Computers in Human Behavior, 39(Oct.), 387–392.

Monday, August 25, 2014

Pole: public's attitudes about schools

This poll captures the public’s perceptions of public schools, including the Common Core State Standards. Some of the findings deal with testing, local control, and government role.

Gallup. (2014). PDK/Gallup poll of the public's attitudes toward the public schools.

Friday, August 22, 2014

Technology and libraries report

The report describes findings from an ongoing research project designed to identify and describe emerging technologies likely to have an impact on teaching, learning, and creative inquiry. Six key trends, six significant challenges, and six emerging technologies are identified across three adoption horizons over the next one to five years, giving library leaders and staff a valuable guide for strategic technology planning. The format of the report was designed to provide these leaders with more in-depth insight into how the trends and challenges are accelerating and impeding the adoption of technology, along with their implications for policy, leadership, and practice.
New Media Consortium. (2014). Horizon report: Library edition. Austin, TX: NMC.

Thursday, August 21, 2014

Research about gestures and learning

Making gestures with words helps children with and without hearing impairments improve their language, learning and cognitive skills, according to a recent study. Researchers suggest that gestures provide imagery to help children make categorical distinctions that comprise both spoken and signed language.
S. Goldin-Meadow. Widening the lens: what the manual modality reveals about language, learning and cognition. Philosophical Transactions of the Royal Society B: Biological Sciences, 2014; 369 (1651): 20130295 DOI: 10.1098/rstb.2013.0295

Thursday, August 7, 2014

Video gaming and behavior research

Teens who play mature-rated, risk-glorifying video games with antisocial, protagonistic characters were more likely to engage in deviant behaviors, including smoking and alcohol use, according to a study of 500 teenargers. Researchers said that changes in personality, values and attitudes may explain these games' impact on the players' behavior.
Hull, Jay G.; Brunelle, Timothy J.; Prescott, Anna T.; Sargent, James D. (2014). A longitudinal study of risk-glorifying video games and behavioral deviance.Journal of Personality and Social Psychology, 107(2),300-325.

On the other hand, when youth place video games for an hour or less, they tend to be better adjusted than those who never play video games. Low levels (<1 as="" daily="" high="" hour="" levels="" well="">3 hours daily) of game engagement was linked to key indicators of psychosocial adjustment. Low engagement was associated with higher life satisfaction and prosocial behavior and lower externalizing and internalizing problems, whereas the opposite was found for high levels of play.
Przybylski, A. (2014).Electronic gaming and psychosocial adjustment. Pediatrics, 134(3).